|Used by:||Engineer, Scout|
|Max Ammo:||48 (Scout)
Max Ramp Up: 150% (22Damage)
Max Fall Off: 50% (8Damage)
Point Blank: 20-22
Medium Range: 10-15
Long Range: 8-9
Critical Hit: 45
|Reload Interval:||1.36s (Engineer) 1.25s (Scout)|
The pistol is the secondary weapon of Scouts and Engineers with an extremely fast reload rate which allows players to inflict a lot of damage in a little time.
Before getting close to enemy players it is always good to try for a few Critical Hits from a distance while you speed up to take them down with a follow up shot or two from the primary weapon (scatter/shot gun).
If/when you run out of ammo for your Scatter/Shot Gun, it is a good idea to use the pistol to finish off enemies or as a semi of sorts to do quick runs with.
| Half Life
| .357 Magnum, AR2 Pulse Rifle, Crossbow, Crowbar, Gravity Gun, Mega Gravity Gun, Pistol, RPG, SMG, Shotgun, Tau Cannon, .357 Revolver,
| Portal Gun, Turret, Rocket Turret
| Team Fortress
| Scattergun, Pistol, Bat, Rocket Launcher, Shotgun, Shovel, Flamethrower, Backburner. Flare Gun, Fire Axe, Axtinguisher, Grenade Launcher, Stickybomb Launcher, Bottle, Minigun, Natascha, Sandvich, Fists, K.G.B, Wrench, Syringe Gun, Blutsauger, Medigun, Kritzkrieg, Bonesaw, Übersaw, Sniper Rifle, Submachine Gun, Kukri, Revolver, Electro Sapper, Knife