|Damage||Base: 33 (23-43)
Mini-Crit: 45Critical Hit: 195
The Axtinguisher is the last unlockable weapon for the Pyro class after 22 achievements have been completed. It is a level 10 Fire Axe that only deals half of the regular Fire Axe damage on players, but deals the full damage to buildings. While an enemy is burning the Axtinguisher will always deal a critical hit but when the enemy is not on fire it will never critical, even during Humiliation or while under the effects of Kritzkrieg. The weapon can perform the critical animation, along with the electricity sound effect, but will never do the damage of a critical unless the opponent is on fire.
The Axtinguisher is not designed for direct combat, where it is tied for the least damage of a melee weapon with the Equalizer at 200+ health, but rather for ambushes on enemies with large amounts of health like the Heavy class.
|.357 Magnum, AR2 Pulse Rifle, Crossbow, Crowbar, Gravity Gun, Mega Gravity Gun, Pistol, RPG, SMG, Shotgun, Tau Cannon, .357 Revolver,|
|Portal Gun, Turret, Rocket Turret|
|Scattergun, Pistol, Bat, Rocket Launcher, Shotgun, Shovel, Flamethrower, Backburner. Flare Gun, Fire Axe, Axtinguisher, Grenade Launcher, Stickybomb Launcher, Bottle, Minigun, Natascha, Sandvich, Fists, K.G.B, Wrench, Syringe Gun, Blutsauger, Medigun, Kritzkrieg, Bonesaw, Übersaw, Sniper Rifle, Submachine Gun, Kukri, Revolver, Electro Sapper, Knife|