Axtinguisher

Axtinguisher
Axtinguisher.png Axtinguisher Kill.png
Used by:Pyro
Slot:Melee
Availability:Unlockable
Max AmmoInfinite
DamageBase: 33 (23-43)

Mini-Crit: 45

Critical Hit: 195
Attack Interval:0.8s

The Axtinguisher is the last unlockable weapon for the Pyro class after 22 achievements have been completed. It is a level 10 Fire Axe that only deals half of the regular Fire Axe damage on players, but deals the full damage to buildings. While an enemy is burning the Axtinguisher will always deal a critical hit but when the enemy is not on fire it will never critical, even during Humiliation or while under the effects of Kritzkrieg. The weapon can perform the critical animation, along with the electricity sound effect, but will never do the damage of a critical unless the opponent is on fire.

The Axtinguisher is not designed for direct combat, where it is tied for the least damage of a melee weapon with the Equalizer at 200+ health, but rather for ambushes on enemies with large amounts of health like the Heavy class.

Although the Pyro class cannot be lit of fire, if an enemy Pyro is hit with a Flamethrower or Flare Gun it is possible to critical with the Axtinguisher within a second or two.


Weapons
Half Life
.357 Magnum, AR2 Pulse Rifle, Crossbow, Crowbar, Gravity Gun, Mega Gravity Gun, Pistol, RPG, SMG, Shotgun, Tau Cannon, .357 Revolver,
Portal
Portal Gun, Turret, Rocket Turret
Team Fortress
Scattergun, Pistol, Bat, Rocket Launcher, Shotgun, Shovel, Flamethrower, Backburner. Flare Gun, Fire Axe, Axtinguisher, Grenade Launcher, Stickybomb Launcher, Bottle, Minigun, Natascha, Sandvich, Fists, K.G.B, Wrench, Syringe Gun, Blutsauger, Medigun, Kritzkrieg, Bonesaw, Übersaw, Sniper Rifle, Submachine Gun, Kukri, Revolver, Electro Sapper, Knife
Last edited by Chiggins on 23 July 2010 at 10:19
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